Jump to content

Recommended Posts

Hello. I want to make an [@cursor] macro for some AoE spells and engineering grenades. However, despite all that all the research I did gave me the same macro set up. In game, I created one and tested it out, but as I experienced, it seem that the [@cursor] condition doesn't work, as the spells aren't being cast at all. The green circle is gone but the spell is non-existent as well.  Any ideas on how I can do this better, or am I doing it correctly and its a small bug?

Thank you in advance for the response.

Share this post

Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now

  • Create New...